GAMES · FREE TO PLAY · NO DOWNLOAD
Games that turn the time you've been counting into things you'll remember.
The math says you have ten summers with your kids. Eight calls a year with your dad. Thirty Sundays with your best friend. These are the games for the seconds you have left.
THE GAMES
Fifteen live now. The whole set.
FAST-PACED · 3-8 PLAYERS
The 7-Second Rule
30 cards. 7 seconds each. Three tiers — Hilarity, Nostalgia, Generational Gap. The fast-paced family game that turns dinner tables into highlight reels.
CO-OP STORYTELLING · 60 SECONDS · 3-10 PLAYERS
Time Capsule
A co-op storytelling game. 30 prompts. Sixty seconds each. The family builds a shared memory together, out loud, before the buzzer. Save what you make.
SOCIAL DEDUCTION · 3-8 PLAYERS
Alibi
A family deception game. One person is the Liar. The rest of the family interrogates. Built on the most reliable comedy in the world — watching someone you love try to keep a straight face.
MUSIC · GENERATIONAL · 3-10 PLAYERS
Cassette Tape
Pick the song that defined a decade of your life and defend it in thirty seconds. The kids learn what music was before streaming. The grandparents learn what the kids actually play.
APPRECIATION · 3-10 PLAYERS
The Long Shift
Someone in this family misses dinners to keep the lights on. Each person names what their role costs — and the family hears, out loud, what every shift in the house pays for.
ANONYMOUS · ACCOUNTABILITY · 3-8 PLAYERS
The Ledger
The hardest game here. Each person privately writes what they owe and what they're owed. The app reads every answer aloud — shuffled, anonymous, nothing saved. No one wins. Everyone speaks.
STORYTELLING · RECORDS AUDIO · 4+ PLAYERS
The Family Toast
Sixty seconds. Stand up. Toast someone at the table — what they mean to you, the thing you never said out loud. The phone records audio. You walk away with a recording of your family telling each other the truth.
Play free →CO-OP · ALL AGES · 3-10 PLAYERS
Sunday Letter
A collaborative letter to your family one year from now. Each player writes one sentence. Pass the phone. Read it together every Sunday until the year is up. A family ritual in twelve months of one-sentence handoffs.
Play free →REFLECTION · 3-10 PLAYERS
Two Trees
Two living family trees built over months of play. The Respect Tree and the Love Tree. Each player adds a branch — one family member, one specific thing. Over time, your family sees where each flows. And where it might be quieter than you thought.
Play free →NEIGHBORS · HOUSE TO HOUSE · 3-8 + A NEIGHBOR
The Fence Line
The only game here you can't play with just your family. Invite a neighbor, answer the prompts, and write a street letter they carry home — the game spreads house to house.
Play free →PRESENCE · RECORDS AUDIO · 3-12 PLAYERS
The Empty Chair
Pull an empty chair up to the table. Each round it belongs to someone — the relative overseas, the one nobody calls, the one who passed. Speak to the chair. The recording goes to the person it belonged to.
Play free →DIVORCE & REBUILD · PLAYED GENTLY · 2-8
Two Houses
A careful conversation game for families living across two houses — during, after, or decades past a divorce. No timers. No verdicts. Just the questions the kids were never asked.
Play free →LEGACY · TWO GENERATIONS · 3-12 PLAYERS
The Inheritance
Not the money. The sentences, the recipes, the things your hands learned. The youngest asks, the oldest answers — and the family vault grows every holiday.
Play free →REPAIR · ONE RULE · 2-8 PLAYERS
The Apology Deck
Three tiers of debts: small, old, and the one that's ten years late. The only allowed response: “I heard you.” The game gives permission people can't give themselves.
Play free →REFLECTION · SHAREABLE · 3-12 PLAYERS
Last Sunday on Earth
If this were your family's last ordinary Sunday together — hour by hour, what happens? Build the day out loud. Then remember: next Sunday is in six days.
Play free →WHY GAMES, ON A PLATFORM ABOUT TIME
The math is the warning. The games are the answer.
Your Life in Seconds started as a counter. How many summers you have left with your kids. How many calls remain with your parents. How many Saturdays you have at your age, in your country, given what you know.
The math is honest, but the math by itself does not do anything. You can stare at “ten summers” on a screen for an hour and walk away with the same calendar you came in with. The question that matters is what you do on a Tuesday in July with the people sitting at your kitchen table.
The games are the answer to that question. They are designed to be played in person, with the people you have been counting, in the time you have left to count them. Free to start. Easy to play across three generations. Built to be remembered.
FOR FAMILIES WHO PLAY A LOT
Unlock every game. Get custom decks.
Premium membership unlocks all current and upcoming games, the printable PDF decks, and AI-generated custom decks tailored to your own family's inside jokes.
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